Card Types
There are 7 card types in Zirconia 2: Battle.
- Effect: These are simple one-time effects, usually temporary stat boosts or status effects.
- Passive: These last until the end of match. Only a max of 3 passives per player can be active at once. If you use a passive when you already have 3, the oldest one will be removed.
- Enemy: Enemy cards spawn enemies on the other player's side.
- Weapon: Weapon cards are used to attack your enemies (not attack the opponent).
- Hazard: Hazards are mostly projectiles thrown at your opponent, on its side of the screen.
- Territory: These are defensive structures set up to block incoming enemies. Some of these can actually harm enemies, like proxy mines and spiked walls.
- Item: Spawns an item. You must pick up the item spawned to get the effect mentioned on the card.
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